Tag Archives: mag

Mag Patch 1.06 Available Tomorrow

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That’s right June 8th Zipper’s biggest update to their online only shooter will be available for download.  Bringing a whole bunch load of new goodies and fixes for all the Mag fans.  According to Zipper the new features will include:

Gameplay

  • Player knife attacks no longer deal damage to members of own PMC
  • Headshot damage bonuses no longer apply to friendly fire
  • Changed rewards for the resuscitation of an incapacitated ally to 5XP for partial health revive, and 10XP for full heath revive
  • Added functionality to Medical Kit so that players can now heal themselves with L1 in addition to using R1 to heal or revive a teammate
  • Added three gun ports to APCs of all factions
  • All vehicle handling has been improved and been given more realistic physics
  • Slowed down the rate of fire for the APC’s primary gun, but increased bullet damage
  • Primary APC gun can now damage enemy APCs
  • Shadow War contract turnover rate shortened by 75%

Weapons

  • Adjusted damage for the AM50, Rollins LRRS, and AGVK sniper rifles vs. vehicles and emplaced turrets
  • Increased rate of fire for all pistols (Raven’s F57, SVER’s IZ-443, and Valor’s M9)
  • Improved close-range effectiveness and decreased long-range effectiveness for all Pistols, Machine Pistols, SMGs and Shotguns
  • Made all LMG foregrips less effective at stabilizing fire
  • Made improved stability skills less effective at stabilizing fire for machine guns
  • Added “Hit” indicator to rocket launcher reticules
  • Credit cost for Pistols has been changed from 100c to 0c
  • Credit cost for Machine Pistols has been changed from 300c to 200c
  • Credit cost for SMGs has been changed from 400c to 300c
  • Credit cost for Shotguns has been changed from 600c to 400c
  • Credit cost for Improved Rocket Launchers has been changed from 1000c to 800c
  • Credit cost for Smoke Grenades has been changed from 300c to 200c
  • Credit cost for Poison Gas Grenades has been changed from 600c to 500c
  • Credit cost for Explosives Detector has been changed from 600c to 300c

Interface

  • Lowered requirements for most Medal Awards
  • Added progress bars to all Medal Awards
  • Added messaging to main menu and all sub-menu screens that notify users of the following unlocked items: Apparel, Skill Points, Weapons/ Gear, Medals, Ribbons, new Leadership levels and new Ranks
  • Added new comparison text to Stats menu for every category that allows users to compare their own stat to all other MAG players instantly
  • Clan list functionality now works properly and displays online friends alphabetically first, followed by offline friends also listed alphabetically
  • Clan and in-game Friends lists now leave highlighted selection on a player’s name if they change status as they move between “online” and “offline”
  • Changed vehicle icon visibility on the map to reflect its current status of visibility instead of its previous map state of “always seen”
  • Repaired display problem in the “Community” tab’s “Player Search” screen that improperly presented names that contained multiple non-alphabet characters
  • Statistics for “Enemy Vehicles Destroyed Assists” and “Enemy Turrets Destroyed Assists” are now correctly listed in proper category “Objectives”
  • Group panel now display icons to illustrate who is currently speaking
  • Fixed infrequent bug that would incorrectly change sidebar and queue panel status indicator to 1 when the queue size exceeded its maximum
  • Patched display problem in post-game stats screen that would incorrectly sort the “Assists” statistic
  • Eliminated problem that allowed FRAGO’d objectives to continue flashing red and blue after they are destroyed in Acquisition for defenders

Graphics

  • Fixed display problem with player’s left hand placement when using foregrip and bipod on the Raven Apex 100 light machine gun
  • Fixed issue that prevented repaired roadblocks from “shining” to indicate that they can be interacted with
  • Lowered instances “Death Twitch” jitter that sometimes occurred in dead characters that were close to/ or interacting with geometry
  • Repaired problem that allowed flashbang effects to penetrate through solid objects and geometry
  • Fixed occasional problem with second and third tier Sniper rifles that would sometimes result in the reticule not appear correctly when scoped

Technical

  • Previously-released downloadable content (Fast Attack Gear Pack, Trooper Gear Pack, Raven’s Spyder Body Apparel, SVER’s Hazard Body Apparel, and Valor’s Bulldog Body Apparel) is now accessible to all users without PlayStation Store access
  • Drastically lowered instances by which players could be resuscitated inside objectives, walls, and other geometry.
  • Patched problem that prevented users from saving a loadout with DLC weapons following a “Respec” action
  • Repaired issue that caused renamed PSN IDs to be incorrectly identified as its previous name when logging in
  • Fixed bug that prevented Valor players from selecting all unlocked uniforms when wearing “Augmented Fiber Mesh” light armor
  • Fixed rare bug that would result in thrown grenades bouncing off of dead bodies
  • Repaired an occasional “undefined” message that sometimes occurred when a vehicle was FRAGO’d
  • Fixed issue that sometimes prevented leaders from setting FRAGOs when riding in vehicles
  • Patched occasional glitch that prevented the progress bar from appearing when activating an objective out of a sprint
  • Various text localization updates

Server

  • Updated patching system to allow for faster download speeds when retrieving in-game updates

For more info on the update visit the Official Mag Blog

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More MAG DLC!

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As stated in the title Zipper will be releasing more DLC for MAG on the 29th of this month.  Oh and just like the other DLC it is free.  Yes that’s right FREE!  Definitely can’t go wrong with that.  So what is in this new batch of goodies.  According to the Playstation.Blog and Jeremy Dunham / Sr. Community Manager, Zipper Interactive it will consist of:

First, we’re adding three brand new Special Edition Sniper Rifles (Raven’s HM 90 SE, SVER’s SASR M, and Valor’s MK 14 Mod 1 EBR) that include a number of performance adjustments and visual variations to our already-popular long-range weapons. Second, you can expect to get your hands on a collection of new armor types! All three factions can now choose to equip Improved Light Armor in their loadouts for the bargain price of just 400 in-game credits.

So there you have it a whole bunch of great updates I am definitely looking forward to the improved light armor.  Anyway, the update will be available on April 29th when the Playstation store updates in your area.

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Mag Version 1.05

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On Friday Zipper Interactive announced an update to Mag.  Patch version 1.05 will be available to download on Monday, April 19 at 1am Pacific/ 4am Eastern/ 9am GMT.  Coming in this update is a number of fixes and upgrades to the guns and fixes some common in game glitches.   Zipper also states that it will have more info on it’s next DLC in as soon as next week.

So what does this update actually do:

Gameplay

  • Improved the automatic Leadership selection criteria to make players with microphones more likely to be selected than those without them (note: this does not prevent players without microphones from being selected as leaders)
  • Adjusted automatic Leadership selection criteria to include Leadership point total in preference formula.

Technical

  • Repaired bug that prevented players who were incapacitated and then revived from throwing grenades until they reload.
  • Fixed issue with the game lock-ups caused by “hanging” black screen following the conclusion of a gameplay round.
  • Repaired crash that sometimes occurred after playing more than 15 consecutive rounds.
  • Resolved issue with rare game crash that occurred during playback of intro video.
  • Numerous localization changes for in-game text.

Weapons

  • Adjusted iron sights to give player clearer view for the following weapons: AK-103, M4A1, PKP MG, Apex 100, RTK-74, Boudini 12 Gauge, and T-195.
  • Improved accuracy on all iron sights and red dot sights.
  • Increased upwards-recoil to all machine guns.
  • Slightly increased accuracy for pistols, PDWs, and SMGs.

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MAG: Free DLC and Double XP Weekend

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Zipper announced a couple weeks ago the release of free, that’s right, free DLC and it comes this week.  Not only do we get a nice list of new DLC items, Zipper will also be having a double xp weekend starting today, actually, in some areas it might have already started.  So what does this DLC bring us, according to respawnaction.com 

The DLC will bring us a plethora of items which includes

-The addition of the Flashbang grenade
-New Light Machine Guns to each PMC. Raven’s APEX 100SE, Valor’s mk46 Mod 1, and SVER’s 
RTK-74 Vla
-New Uniforms: ‘Trooper Dark’ and ‘Trooper Light’ designed for interior and urban combat scenarios as well as giving another customization option

Also the double xp allows veterans to experience this as well Zipper assures us that this is just the beginning of their ongoing support for the game.

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